LookAt 200 250 70 0 33 -50 0 0 1 Camera "perspective" "float fov" [38] Film "image" "integer xresolution" [684] "integer yresolution" [513] "string filename" ["ward-aniso-cos-16.exr" ] Sampler "lowdiscrepancy" "integer pixelsamples" [16] # [1024] # [64] PixelFilter "box" SurfaceIntegrator "directlighting" SurfaceIntegrator "path" "integer maxdepth" [2] WorldBegin AttributeBegin Material "matte" "color Kd" [0 0 0] AreaLightSource "area" "color L" [10 10 10] "integer nsamples" [8] Translate 0 0 800 ReverseOrientation Shape "disk" "float radius" [300] AttributeEnd AttributeBegin Material "matte" "color Kd" [.5 .5 .5] Translate 0 0 -140 Texture "grid" "color" "imagemap" "string filename" ["textures/lines.exr"] Texture "sgrid" "color" "scale" "texture tex1" "grid" "color tex2" [ .5 .5 .5 ] Material "matte" "texture Kd" "sgrid" Shape "trianglemesh" "point P" [ -400 -400 0 400 -400 0 400 400 0 -400 400 0 ] "float uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0] Shape "trianglemesh" "point P" [ -400 -400 0 400 -400 0 400 -400 1000 -400 -400 1000 ] "float uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0] Shape "trianglemesh" "point P" [ -400 -400 0 -400 400 0 -400 400 1000 -400 -400 1000 ] "float uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0] Shape "trianglemesh" "point P" [ -400 400 0 400 400 0 400 400 1000 -400 400 1000 ] "float uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0] Shape "trianglemesh" "point P" [ 400 -400 0 400 400 0 400 400 1000 400 -400 1000 ] "float uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0] AttributeEnd AttributeBegin Material "ward" "color Kd" [.03 .03 .03] "color Ks" [.1 .1 .1] "float ay" [.1] "float ax" [.1] Translate 0 -100 -70 Shape "sphere" "float radius" [70] Material "ward" "color Kd" [.03 .03 .03] "color Ks" [.3 .3 .3] "float ay" [.1] "float ax" [.27] Translate -130 125 0 Shape "sphere" "float radius" [70] AttributeEnd WorldEnd